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Course Code: 
VCD 373
Course Period: 
Autumn
Course Type: 
Core
P: 
2
Lab: 
2
Credits: 
3
ECTS: 
5
Course Language: 
English
Course Coordinator: 
Courses given by: 
Course Objectives: 
The course aims to give an introduction about the elements of 3d image production, to give knowledge about modeling, animation, creating spaces, lighting and texture mapping, to introduce advanced 3d digital design softwares and to make a comparison between them, to introduce the working processes in this field, to give knowledge, criticize and comment about the method of 3d creation process and finally help the students introduce their own original works.
Course Content: 

Knowledge about creating models in a virtual space of a 3d software, animating the models and producing images are given.

Course Methodology: 
1-Lecture, 2-Interactive Lecture, 3-Special Support / Structural Examples, 5-Problem Solving
Course Evaluation Methods: 
A-Exam

Vertical Tabs

Course Learning Outcomes

Learning Outcomes Program Learning Outcomes Teaching Methods Assessment Methods
1. Defines and expresses the tools and concepts of a 3d image production environment and makes a relation between them. 3 1,2,3,5 A
2. Translates the technical information taken through the course to other fields of communication and relates theoric and practical knowledge. 2,3 1,2,3,5 A
3. Identifies new trends in 3D rendering, and practice the rendering environment. 2 1,2,3,5 A
4. Questions, criticizes and uses the process, application, idea development, presentation and critization of 3d image production. 2 1,2,3,5 A
5.  Makes original design using 3D rendering tools. 2,3 1,2,3,5 A

 

 

Course Flow

COURSE CONTENT
Week Topics Study Materials
1 3D Modeling & Animation Introduction  
2 3-Dimensional Space and Tools  
3 Defining types of surface  
4 3-Dimensional Mesh Modeling Tools  
5 Light  
6 Camera  
7 Light, Camera  
8 Mid-term Exam  
9 Hierarchy Animations and Rendering  
10 Hierarchy Animations and Rendering  
11 Loop Animation and Rendering  
12 Modeling and Shaded Rendering  
13 Material Production and Realistic Rendering  
14 Color, Light, Environment, Rendering  
15 Textures for Realistic Rendering  
16 Final Exam  

 

Recommended Sources

RECOMMENDED SOURCES
Additional Resources - Lanier, L., 2008, ADVANCED MAYA TEXTURING AND LIGHTING,Wiley Technology Pub.

- YIKAROĞLU, N., 2009, MAYA UNLIMITED. İstanbul, KODLAB Yayın Dağıtım Yazılım ve Eğitim Hizmetleri San. Ve Tic. Ltd. Şti.

 

Material Sharing

MATERIAL SHARING
Documents Tutorials
Assignments Course videos

 

 

Assessment

ASSESSMENT
IN-TERM STUDIES NUMBER PERCENTAGE
Mid-terms 1 40
Final 1 60
Total   100
Contribution of Final Examination to Overall Grade   60
Contribution of In-Term Studies to Overall Grade   40
Total   100

 

 

Course’s Contribution to Program

COURSE’S CONTRIBUTION TO PROGRAM
No Program Learning Outcomes Contribution
1 2 3 4 5
1 Uses technical and academic knowledge accumulated in visual communication design field for authentic projects.     X    
2 Designs 2 and 3 dimensional creative products considering the aesthetic rules.          X
3 Employs efficiently the technical innovations required by the professional field.       X  
4 Analyses problems related to the field starting from the concept and develops appropriate projects for the targeted audience.     X    
5 Behaves according to the national and international professional ethical principles.   X      
6 Builds awareness to universal and social problems by developed projects and offers solutions to them.     X    
7 Gains sectoral experience by compulsory internship, relates academic knowledge with field experience. X        
8 Grasps the importance of interdisciplinary working by lifelong learning mind-set and collaborates with different teams.   X      
9 Develops concepts and puts forth innovative and authentic works to enrich the cultural and artistic accumulation related to the field.     X    
10 Transforms the creative ideas into moving and interactive visual expressions, executes multi-dimensional designs.     X    

 

 

ECTS

ECTS ALLOCATED BASED ON STUDENT WORKLOAD BY THE COURSE DESCRIPTION
Activities Quantity Duration
(Hour)
Total
Workload
(Hour)
Course Duration 14 4 56
Hours for off-the-classroom study (Pre-study, practice) 14 4 46
Mid-terms 1 4 4
Final 1 4 4
Total Workload     120
Total Workload / 25 (s)     4,8
ECTS Credit of the Course     5

 

 

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