Course Language:
English
Course Coordinator:
Courses given by:
Course Objectives:
The aim of this course is to recognize 3D design areas, elements, tools, and to gain both the knowledge about production of ideas and the composing processes of 2D and 3D dimensional design mediums.
Course Content:
Creating and practicing 3 dimensional design platforms.
Course Methodology:
1-Lecture, 2-Interactive Lecture, 3-Special Support / Structural Examples
Course Evaluation Methods:
A-Exam, C-Assignment, E-Project / Design
Vertical Tabs
Course Learning Outcomes
Learning Outcomes | Program Learning Outcomes | Teaching Methods | Assessment Methods |
1. Establishes a connection between 3D design tools and concepts, defines and explains them. | 2 | 1,2,3 | A,C,E |
2. Applies the knowledge acquired in this course to other branches of communication field. | 3 | 1,2,3 | A,C,E |
3. Practices 3D environment. | 2 | 1,2,3 | A,C,E |
4. Identifies new trends in 3D design. | 2,3 | 1,2,3 | A,C,E |
5. Relates the information that is gained through 3D environment with the different disciplines of the field of communication; processes, evaluates, and uses information. | 2,3 | 1,2,3 | A,C,E |
Course Flow
COURSE CONTENT | ||
Week | Topics | Study Materials |
1 | Introduction | |
2 | Introduction to 3D design area. | |
3 | Polygon Modelling, class work. | |
4 | Polygon Modelling, class work. | |
5 | Nurbs Modelling, class work. | |
6 | Nurbs Modelling, class work. | |
7 | Primitive modelling | |
8 | Mid-term | |
9 | Polygon and Nurbs modelling mixed class work. | |
10 | Rendering 3D design area, Character design, Design objects, Class work. | |
11 | Rendering 3D design area, Character design, Design objects, Class work. | |
12 | Rendering 3D design area, Character design, Design objects, Class work. | |
13 | Rendering 3D design area, Character design, Design objects, Class work. | |
14 | Rendering 3D design area, Character design, Design objects, Class work. | |
15 | Rendering 3D design area, Character design, Design objects, Class work. | |
16 | Final Exam |
Recommended Sources
RECOMMENDED SOURCES | |
Additional Resources |
- LAMMERS, J., 2003. MAYA 4: Temel Başvuru Kılavuzu. İstanbul: Alfa Yayın
- THOMAS&FRANK, 1995, THE ILLUSION OF LİFE: Disney Animation, New York ,Disney Editions |
Material Sharing
MATERIAL SHARING | |
Documents | Tutorial video and written documents |
Assignments | 3D modeling |
Assessment
ASSESSMENT | ||
IN-TERM STUDIES | NUMBER | PERCENTAGE |
Ara Sınav | 1 | 40 |
Final | 1 | 60 |
Total | 100 | |
Contribution of Final Examination to Overall Grade | 60 | |
Contribution of In-Term Studies to Overall Grade | 40 | |
Total | 100 |
Course’s Contribution to Program
COURSE’S CONTRIBUTION TO PROGRAM | ||||||
No | Program Learning Outcomes | Contribution | ||||
1 | 2 | 3 | 4 | 5 | ||
1 | Uses technical and academic knowledge accumulated in visual communication design field for authentic projects. | X | ||||
2 | Designs 2 and 3 dimensional creative products considering the aesthetic rules. | X | ||||
3 | Employs efficiently the technical innovations required by the professional field. | X | ||||
4 | Analyses problems related to the field starting from the concept and develops appropriate projects for the targeted audience. | X | ||||
5 | Behaves according to the national and international professional ethical principles. | X | ||||
6 | Builds awareness to universal and social problems by developed projects and offers solutions to them. | X | ||||
7 | Gains sectoral experience by compulsory internship, relates academic knowledge with field experience. | X | ||||
8 | Grasps the importance of interdisciplinary working by lifelong learning mind-set and collaborates with different teams. | X | ||||
9 | Develops concepts and puts forth innovative and authentic works to enrich the cultural and artistic accumulation related to the field. | X | ||||
10 | Transforms the creative ideas into moving and interactive visual expressions, executes multi-dimensional designs. | X |
ECTS
ECTS ALLOCATED BASED ON STUDENT WORKLOAD BY THE COURSE DESCRIPTION | |||
Activities | Quantity |
Duration (Hour) |
Total Workload (Hour) |
Course Duration | 14 | 4 | 56 |
Hours for off-the-classroom study (Pre-study, practice) | 14 | 6 | 84 |
Mid-terms | 1 | 4 | 4 |
Final | 1 | 4 | 4 |
Total Workload | 148 | ||
Total Workload / 25 (s) | 5,92 | ||
ECTS Credit of the Course | 6 |
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