Within the courses, students are expected to gain knowledge about this century where worldwide lifestyle and communication ways vary heavly; humans’ working habits, learning styles, consumption practices, public life participation style and entertainment concepts change the latest years by the development of internet, information and communication technologies.
Vertical Tabs
Course Learning Outcomes
Learning Outcomes | Program Learning Outcomes | Teaching Methods | Assessment Methods |
1. Establishes a connection between the theoretical and applied knowledge and ideas of the communication and culture field. | 1,2 | 1,2,15 | B,C |
2. Examines information and communication technologies, and defines the concept of digital culture. | 2,4 | 1,2,15 | B,C |
3. Focuses on various social, artistic, theoretical and cultural practices forming today’s digital field and examines the field informations. | 4,8 | 1,2,15 | B,C |
4. Relates acquired knowledge with different disciplines. | 9 | 1,2,15 | B,C |
5. Evaluates the development of digital technologies’ practices and intercultural transitions. | 2,9 | 1,2,15 | B,C |
Course Flow
COURSE CONTENT | ||
Week | Topics | Study Materials |
1 | Course content, method, materials, recommended resources, exam method, general information | |
2 | What is Digital Culture? | Introduction/ Digital Culture, Charlie Gere (2008) |
3 | The Beginnings of Digital Culture / Turing’s conceptual machine, The division and abstraction of labour and capital, Abstraction, communication and representation | Chapter 1 |
4 | The Beginnings of Digital Culture / Capitalism and information technology, The consequences of the second world war / Student presentations | Chapter 1 |
5 | The Cybernetic Era / Cybernetic discourses, Cybernetics, computing and the cold war, Cybernetics and computing in civilian life / Student presentations | Chapter 2 |
6 | The Digital Avant-garde / Art and cybernetics, John cage, interactivity and multimedia, Fluxus and mail art / Student presentations | Chapter 3 |
7 | The Digital Avant-garde / Other currents, Cybernetics and art in Europe, Technology and the avant-garde, The beginning of the end of early computer art / Student presentations | Chapter 3 |
8 | Mid-term Exam | |
9 | The Digital Counter-culture / The post-industrial society, Silicon valley, The counter-culture, Second-order cybernetics / Student presentations | Chapter 4 |
10 | The Digital Counter-culture / Computing and the counter-culture, The digital counter-culture and neoliberalism, The world wide web / Student presentations | Chapter 4 |
11 | Digital Resistances / Postmodernism, Poststructuralism / Student presentations | Chapter 5 |
12 | Digital Resistances / Punk and deconstruction / Student presentations | Chapter 5 |
13 | Digital Resistances / Hacking culture, Computer hacking / Student presentations | Chapter 5 |
14 | Digital Nature / Student presentations | Chapter 6 |
15 | Digital Culture in the Twenty-first Century / Student presentations | Chapter 7 |
16 | Final Exam |
Recommended Sources
RECOMMENDED SOURCES | |
Textbook | Digital Culture, Charlie Gere, 2008, Reaktions Books |
Additional Resources |
Critical Cyberculture studies, edited by David Silver and Adrienne Massanari; with a foreword by Steve Jones
Darley, A., ( 2002., Visual Digital Culture, surface play and spectacle in new media genres, Routledge, UK and New York David Bell and Barbara M. Kennedy (2000), The Cyberculture Reader, Routledge, UK. Marika Sturken ve Lisa Cartwright. Practices of Looking: An Introduction to Visual Culture, Oxford: Oxford University Press, 2001. Henry Jenkins. Fans, Bloggers, and Gamers: Media Consumers in a Digital Age, New York: NYU Press, 2006. Trend D., Reading Digital Culture. Blackkwell Publishers William Sherman. Understanding Virtual Reality: Interface, Application, and Design, Morgan Kaufmann, 2003. KeyWords in Cultural Studies: Provides an invaluable generology for students striving to better understand the contested space in which cultural studies takes place and is practiced. |
Material Sharing
MATERIAL SHARING | |
Documents | www.coadsysexam.yeditepe.edu.tr |
Assignments | www.coadsysexam.yeditepe.edu.tr |
Assessment
ASSESSMENT | ||
IN-TERM STUDIES | NUMBER | PERCENTAGE |
Mid-terms | 1 | 40 |
Presentation | 1 | 20 |
Final | 1 | 40 |
Total | 100 | |
Contribution of Final Examination to Overall Grade | 60 | |
Contribution of In-Term Studies to Overall Grade | 40 | |
Total | 100 |
Course’s Contribution to Program
COURSE’S CONTRIBUTION TO PROGRAM | ||||||
No | Program Learning Outcomes | Contribution | ||||
1 | 2 | 3 | 4 | 5 | ||
1 | Uses technical and academic knowledge accumulated in visual communication design field for authentic projects. | X | ||||
2 | Designs 2 and 3 dimensional creative products considering the aesthetic rules. | X | ||||
3 | Employs efficiently the technical innovations required by the professional field. | X | ||||
4 | Analyses problems related to the field starting from the concept and develops appropriate projects for the targeted audience. | X | ||||
5 | Behaves according to the national and international professional ethical principles. | X | ||||
6 | Builds awareness to universal and social problems by developed projects and offers solutions to them. | X | ||||
7 | Gains sectoral experience by compulsory internship, relates academic knowledge with field experience. | X | ||||
8 | Grasps the importance of interdisciplinary working by lifelong learning mind-set and collaborates with different teams. | X | ||||
9 | Develops concepts and puts forth innovative and authentic works to enrich the cultural and artistic accumulation related to the field. | X | ||||
10 | Transforms the creative ideas into moving and interactive visual expressions, executes multi-dimensional designs. | X |
ECTS
ECTS ALLOCATED BASED ON STUDENT WORKLOAD BY THE COURSE DESCRIPTION | |||
Activities | Quantity |
Duration (Hour) |
Total Workload (Hour) |
Course Duration | 14 | 3 | 42 |
Hours for off-the-classroom study (Pre-study, practice) | 14 | 6 | 84 |
Mid-terms | 1 | 4 | 4 |
Presentation | 1 | 14 | 14 |
Final | 1 | 4 | 4 |
Total Workload | 148 | ||
Total Workload / 25 (s) | 5,92 | ||
ECTS Credit of the Course | 6 |